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Game interface text becomes "?"

Newbie Spellweaver
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When using Chinese, Korean, or Japanese languages, the interface language will change to "?" , does anyone have a solution?

 
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When using Chinese, Korean, or Japanese languages, the interface language will change to "?" , does anyone have a solution?



Pack Folder Open Seach String Pack
 
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Newbie Spellweaver
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Pack Folder Open Seach String Pack

Sorry, maybe my description is not clear, I mean that I want to use Chinese, Korean or Japanese as the game language, but after I modify it and enter the game, the interface text will change to "?" as shown in the figure.By the way the client I'm using is the one attached to PointBlank19 found on this site, I'm just a novice so sorry for any offense, thanks.
 
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Code:
PBPHANTOMS_LASTFIXCLIENT\PBPHANTOMS_LASTFIXCLIENT\Script\String\Brazil

i think you should translate all the text in this path ?

im novice too sorry for my grammar
 
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Code:
PBPHANTOMS_LASTFIXCLIENT\PBPHANTOMS_LASTFIXCLIENT\Script\String\Brazil

i think you should translate all the text in this path ?

im novice too sorry for my grammar

Thank you for your reply, I have translated all the texts, no problem when the language I translate is English, but when the language is Chinese, Korean or Japanese, the text will not be displayed and the text will become "?"
 
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Try to replace UI mainsource
but backup first

I'm not sure if you're talking about these four .i3Packs
UI_Main.i3Pack
UI_Main-SourceA.i3Pack
UI_Main-SourceB.i3Pack
UI_Main-SourceC.i3Pack

If yes, I checked these .i3Packs according to your prompt, and it seems that they are all .i3i pictures. I think it should be no problem to change the text on the pictures.

I have tried changing the font in the game but it still shows "?", so I think the key is the encoding. The encoding of the text file is "UTF-16 LE" but it seems to be encoded to other encodings after entering the game.
 
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Re: Game interface text becomes "?"

havent fix yet?
yes edit this
UI_Main.i3Pack
UI_Main-SourceA.i3Pack
UI_Main-SourceB.i3Pack
UI_Main-SourceC.i3Pack



i have partially english UI


I'm not sure if you're talking about these four .i3Packs
UI_Main.i3Pack
UI_Main-SourceA.i3Pack
UI_Main-SourceB.i3Pack
UI_Main-SourceC.i3Pack

If yes, I checked these .i3Packs according to your prompt, and it seems that they are all .i3i pictures. I think it should be no problem to change the text on the pictures.

I have tried changing the font in the game but it still shows "?", so I think the key is the encoding. The encoding of the text file is "UTF-16 LE" but it seems to be encoded to other encodings after entering the game.
 
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Re: Game interface text becomes "?"

I successfully display Chinese and Korean after changing the code page
 
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Re: Game interface text becomes "?"

theres a backdoor on the server find it comment it
 
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Re: Game interface text becomes "?"

I successfully display Chinese and Korean after changing the code page

And where exactly did you change what you managed to display in other languages? I have the same problem :(
 
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Re: Game interface text becomes "?"

And where exactly did you change what you managed to display in other languages? I have the same problem :(

Since I have only used the PointBlank 19 version I can only tell you how I changed it.Open PointBlank.exe with a hex editor and query "Brazil" until you see the following image

0fangs0 - Game interface text becomes "?" - RaGEZONE Forums

You can see /Brazil/ in this picture. We can see that there is an E3 04 in front of the hexadecimal of this line. Arrange it as 04E3 and convert it to decimal as 1251. This is the code page. You can find the code page of your language.For example the Korean code page is 949 hex is 03B5Then replace 04E3 and then it will become B503 after arranging it, and then it can display Korean
 
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Re: Game interface text becomes "?"

Since I have only used the PointBlank 19 version I can only tell you how I changed it.Open PointBlank.exe with a hex editor and query "Brazil" until you see the following image [/URL]
0fangs0 - Game interface text becomes "?" - RaGEZONE Forums
You can see /Brazil/ in this picture. We can see that there is an E3 04 in front of the hexadecimal of this line. Arrange it as 04E3 and convert it to decimal as 1251. This is the code page. You can find the code page of your language.For example the Korean code page is 949 hex is 03B5Then replace 04E3 and then it will become B503 after arranging it, and then it can display Korean [/URL]


Unfortunately I didn't find anything :( Please help me, I have tried many ways of searching, there is no hope anymore :( Link to .exe
 
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do you have the english Client ?

If you want the translation of String you can try to the following folder ( Point Blank > src > Share Documentation ) there is a String.xlsm in this file there are multiple languagesAfter exporting the language inside, add the following lines (these lines are extra after using the original translation and String.xlsm comparison)

STBL_IDX_CHATMESSAGE_HELP7{col:237, 86, 250, 255}/c : очистка чата{/col}
STBL_IDX_CLAN_CAPTION_COMMISION_MASTER_FAIL_RANKОшибка передачи поста главы клана\nСлишком низкий ранг
STBL_IDX_GAMEMODE_MADNESSБезумие
STBL_IDX_GAME_BYE_PLAYER_GM{col:255-255-0-255} исключается из боя за нарушения по решению GM.
STBL_IDX_GAME_BYE_PLAYER_VOTE{col:255-255-0-255} исключается из боя по решению общего голосования.
STBL_IDX_LOBBY_GMLOG_ERRORЛог не был сохранен по неизвестным причинам.
STBL_IDX_LOBBY_GMLOG_SUCCESSНик игрока %s был успешно добавлен в файл %s.
STBL_IDX_LOGINWAIT_CURRENTLY_HR%d часа(ов)
STBL_IDX_LOGINWAIT_CURRENTLY_MIN%d минут(ы)
STBL_IDX_LOGINWAIT_CURRENTLY_RANKИгроков в очереди: %d \n
STBL_IDX_LOGINWAIT_CURRENTLY_SEC%d секунд(ы)
STBL_IDX_LOGINWAIT_DELAYПовторите попытку позже.
STBL_IDX_LOGINWAIT_EXITПокинуть игру?
STBL_IDX_LOGINWAIT_FORECAST_TIMEПримерное время: %s %s %s
STBL_IDX_LOGINWAIT_TITLEОжидание захода в игру
STBL_IDX_QUALITY_TYPE4Самое низкое
STBL_IDX_RANK_52Новичок
STBL_IDX_RANK_53GM
STBL_IDX_RANK_54MOD
STBL_IDX_RANK_56Мастер-боец
STBL_IDX_RANK_57Мастер-охотник
STBL_IDX_RANK_58Мастер-снайпер
STBL_IDX_RANK_59Мастер-стрелок
STBL_IDX_RANK_60Мастер-разрушитель
STBL_IDX_RANK_61Бригадный Сержант
STBL_IDX_RANK_62Бригадный Лейтенант
STBL_IDX_RANK_63Бригадный Майор
STBL_IDX_RANK_64Бригадный Подполковник
STBL_IDX_RANK_65Бригадный Полковник
STBL_IDX_RANK_66Бригадный Генерал-майор
STBL_IDX_RANK_67Судья
STBL_IDX_RANK_68Ивент мастер
STBL_IDX_RANK_69Главный судья
STBL_IDX_RANK_70Легендарный Мл. сержант
STBL_IDX_RANK_71Легендарный Сержант
STBL_IDX_RANK_72Легендарный Ст. сержант
STBL_IDX_RANK_73Легендарный Мл. лейтенант
STBL_IDX_RANK_74Легендарный Лейтенант
STBL_IDX_RANK_75Легендарный Ст. лейтенант
STBL_IDX_RANK_76Легендарный Майор
STBL_IDX_RANK_77Легендарный Подполковник
STBL_IDX_RANK_78Легендарный Полковник
STBL_IDX_RANK_79Легендарный Генерал-майор
STBL_IDX_RANK_80
STBL_IDX_RANK_81
STBL_IDX_RANK_82
STBL_IDX_RANK_83
STBL_IDX_RANK_84
STBL_IDX_RANK_85
STBL_IDX_RANK_86
STBL_IDX_RANK_87
STBL_IDX_RANK_88
STBL_IDX_RANK_89
STBL_IDX_RANK_90
STBL_IDX_RANK_91
STBL_IDX_RANK_92
STBL_IDX_RANK_93
STBL_IDX_RANK_94
STBL_IDX_RANK_95
STBL_IDX_RANK_96
STBL_IDX_RANK_97ЧМО
STBL_IDX_RANK_98ЛОХ
STBL_IDX_RANK_99BAN
STBL_IDX_STARPLAYER_ASSAULT{col:255-255-0-255}[GM!ASSAULT] 56
STBL_IDX_STARPLAYER_MG{col:255-255-0-255}[GM!MG] 58
STBL_IDX_STARPLAYER_SHOTGUN{col:255-255-0-255}[GM!SHOTGUN]59
STBL_IDX_STARPLAYER_SMG{col:255-255-0-255}[GM!SMG] 57
STBL_IDX_STARPLAYER_SNIPER{col:255-255-0-255}[GM!SNIPER]60
STR_ACK_FORCIBLYREMOVE_START_FAIL_RANKLIMITОтмена голосования: Ограничение по званию.
STR_FAKERANK_NON_CHECK_POPUPВыберите фальшивый ранг
STR_GM_PAUSE_FAIL_REASON_C4_INSTALLНевозможно остановить матч во время установки/разминирования С4.
STR_GM_PAUSE_FAIL_REASON_TIME_LIMITПодождите 3 секунды.
STR_GM_PAUSE_FAIL_REASON_U_R_NOT_GMNon String
STR_GM_POPUP_1DNon String
STR_GM_POPUP_1HNon String
STR_GM_POPUP_1T
STR_GM_POPUP_3DNon String
STR_GM_POPUP_7DNon String
STR_GM_POPUP_BANNon String
STR_GM_POPUP_CHATBAN
STR_GM_POPUP_CHATBAN_EXPIRATION
STR_GM_POPUP_CHATBAN_PERMANENT
STR_GM_POPUP_CHATRELEASE
STR_GM_POPUP_INFONon String
STR_GM_POPUP_RESTRICTCHATNon String
STR_GM_POPUP_WARNINGNon String
STR_GM_RESUME_FAIL_REASON_U_R_NOT_LOCKERТолько остановивший матч ГМ может его продолжить.
STR_GSP_3RD_AGREEMENT_NOT
STR_HEADER_MODE_CHAOSХардкор
STR_HEADER_MODE_CONVOYКонвой
STR_POPUP_RUSSIAN_LANGUAGEРусский
STR_POPUP_VERYLOW_QUALITYСамое низкое
STR_POPUP_WHAT_MINUTE_SECOND%d мин. %d сек.
STR_POPUP_WHAT_POSITION_LOBBYСервер: %d - Зал ожидания
STR_TBL_GUI_INGAME_MADNESS_WARNING_LVЧерез %d сек. зомби станут сильнее.
STR_TBL_GUI_LOBBY_CROSS_COUNT_TEXTКРОСС
STR_TBL_GUI_LOBBY_SPECIAL_WAR_CC_BUTTON_DESCRIPTIONКем бы вы ни были - человеком или динозавром, ваша задача - уничтожить врага!
STR_TBL_GUI_LOBBY_SPECIAL_WAR_CHAOS_BUTTON_DESCRIPTIONХаос, мочи врагов с пары пуль! 2 пули и врага нет.
STR_TBL_GUI_LOBBY_TRANING2_DESCRIPTIONБой с зомби
STR_TBL_GUI_LOBBY_TRANING2_TEXTКрепкий орешек
STR_TBL_GUI_LOBBY_MADNESS_ROOMNAMEИстребление зомби
STR_TBL_GUI_LOBBY_MADNESS_TEXTАпокалипсис
STR_TBL_GUI_LOBBY_MADNESS_DESCRIPTIONРежим, позволяющий играть с ботами-зомби.
STR_TBL_GUI_LOBBY_CHAOSMODE_TITLEХардкор
STR_TBL_GUI_LOBBY_CHAOS_TITLEБЕШАННЫЙ ХАОС
STR_TBL_GUI_SERVER_NOTICE_CONDITION_RANK_MINIMUM
STR_TBL_INGAME_HUD_CONVOY_DROP_BLUE
STR_TBL_INGAME_HUD_CONVOY_DROP_RED
STR_TBL_INGAME_HUD_CONVOY_FIRST_BLUE
STR_TBL_INGAME_HUD_CONVOY_FIRST_RED
STR_TBL_INGAME_HUD_CONVOY_GET_BLUE
STR_TBL_INGAME_HUD_CONVOY_GET_RED
STR_TBL_UI_ATTENDANCE_NON_ITEMВы можете получить все награды, когда вы заполните список посещаемости.
STR_TBL_UI_ATTENDANCE_PERIOD_SCREEN%1%/%2% ~ %3%/%4%
STR_TBL_UI_ATTENDANCE_SUCCESS2Награда отправлена! Пожалуйста, проверьте ваш инвентарь. Если инвентарь полон, предметы могут отображаться неправильно.



Other translations may have to be translated by you...
 
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If you want the translation of String you can try to the following folder ( Point Blank > src > Share Documentation ) there is a String.xlsm in this file there are multiple languagesAfter exporting the language inside, add the following lines (these lines are extra after using the original translation and String.xlsm comparison)


Other translations may have to be translated by you...

Do you have an idea how to change the encoding of Point Blank in my situation? Fifth day nothing it turns out :(
 
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Re: Game interface text becomes "?"

still trying

Through the memory of the running Point Blank using the Cheat Engine, I managed to find the area where the encoding is indicated, that's just the question of how to find it in the exe itself and change it so as not to run the Cheat Engine all the time, and judging by the launch, it reads the files before the Point Blank process appears with the encoding 1254 and when you change to 1251 on an already running one, then the text changes only for the worse







 
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