- Joined
- Jul 26, 2006
- Messages
- 3,626
- Reaction score
- 1,006
That sucks alot..
But, can you give a % of the whole thing completed?
But, can you give a % of the whole thing completed?
Well...we just encountered a highly unpleasant situation in #gwlp. lordtyrans, as far as we know has committed suicide. Despite the attempts of the other occupants and myself to prevent this. Hopefully this was a hoax, albeit it would be a rather intricate one, or lordtyrans was only being dramatic and has not yet killed himself. If you see this lordtyrans you had better respond. >=( If not, RIP.
That sucks alot..
But, can you give a % of the whole thing completed?
When connecting to an GWLP server listening on an Internet IP address authorization is required to play. This is accomplished by logging into an official account while the GWLP client launcher is running. Currently once an account is authorized it stays authorized for twelve hours. Please note:
Advantages:
- If an account's authorization expires while in-game nothing happens. Authorization only decides whether your account is eligible to play GW which occurs at the character selection screen. It does not kick, ban, or affect in-game mechanics in any way.
- Authorization collects no personal information that can be used to identify the account.
- Authorization data is sent to the server the account resides on only. It is not readable by the administrators of the server and all communications are encrypted.
Disadvantages:
- Can possibly be used to cache account and character information from the database, thus saving time spent on database reads.
- Hinders piracy
- Allows implementation of a user friendly server information and account information interface.(Currently implemented but not yet functional.)
- Allows implementation of a user friendly server and account management system.
- Allows implementation of a encryption key exchange outside of the official one. This increases communication security hurt by static keys.
Any comments, suggestions, questions, or additions?
- Angers "pirates" xD
- Could possibly cause a bit of confusion when someone logs in and the game tells them their account is not authorized to play GW.
- A small burden on the player.
WoW! Looks great!
I wish you still would have support for InternetNot only lan.
Coranas said:On the Authorising part, can it be made so instead of not being able to connect if it fails, but they get a message in game, and their character/progress isn't saved?
3. You login to your official account.
it means i must have a official account, however the official is JP,TW,KR,EU,NA ......?????
should i need to subscribe account first?
China is still in open beta, is that account work???
ps:good luck to you all working in gwlp