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How to auto give new players premium, stats, mapcodes etc

The Dinosaur
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erm i dont get i tryd
update cabal_charge_auth set Type=1
and
update cabal_charge_auth set Type=5
stil a free user :S
well auto prem is working now with



CREATE TRIGGER [premiumforall] ON [dbo].[cabal_charge_auth]
FOR INSERT, UPDATE, DELETE
AS
UPDATE [account].[dbo].[cabal_charge_auth] SET
[Type] = 2
,[ExpireDate] = DATEADD(year, 10, getdate())
,[PayMinutes] = 999999
,[ServiceKind] = 1

hope this helps for other people here

onlie auto alz is problem now
Triggers are not a good idea for things like this. With that trigger every single time cabal_charge_auth is inserted into, updated or deleted from your SQL server will go through every single row in the table updating it. The more rows you have the harder your SQL is having to work constantly updating rows.

Also as cabal_charge_auth doesn't really get changed this will only trigger when a new user is inserted. You would be better off using the infinite premium from my xmas gift box as it will constantly update and not add extra load onto SQL.

I would like change item at start.
But in cabal_newetcdata He has written <Binary Data> .
So I can't edit.
Yes it is in binary format and you need to be able to decode the binary data to change it. There isn't much you can do about this. Yet *hint* :wink:
 
Newbie Spellweaver
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how to add skill all new chatacter
help me please
 
Banned
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Share All Skill/All Skill Bike /Unlock Quest Etc

/****** Object: Stored Procedure dbo.cabal_sp_newchar Script Date: 2008-4-14 5:52:47 ******/



CREATE PROCEDURE [dbo].[cabal_sp_newchar] (@charname varchar(16), @characteridx int, @style int, @stylemast int)
AS
begin
SET NOCOUNT ON
if( exists ( select * from cabal_badwoard where badword=@charname ) ) select convert(int,0x04)
else if( exists ( select * from cabal_character_table where Name=@charname ) ) select convert(int,0x03)
else if( exists ( select * from cabal_character_table where characteridx=@characteridx ) ) select convert(int,0x02)
else if( @stylemast < 0x01 or @stylemast > 0x06 ) select convert(int,0x02)
else
begin
-----------------------------------------------------------------------------------------------
declare @RegTime dateTime, @userNum int, @serverIdx int, @result int, @sty int
set @userNum = @characterIdx/8
set @serverIdx = dbo.getServerIdx()
set @RegTime = getDate()
set @result = convert(int, 0xA0) + @stylemast
------------------------------------------------------------------------------------------------

select charTable.*, etcTable.equipmentData, etcTable.inventoryData, etcTable.skillData,
etcTable.quickSlotData, etcTable.questData, etcTable.questFlagsData
into #tempTable
from GAMESERVER.account.dbo.cabal_newCharData_table as charTable,
GAMESERVER.account.dbo.cabal_newEtcData_table as etcTable,
( select top 1 charDataIdx, etcDataIdx from GAMESERVER.account.dbo.cabal_newFlagData_table
where channel = @serverIdx) as flagTable
where flagTable.etcDataIdx = etcTable.dataIdx and flagTable.charDataIdx = charTable.dataIdx
and charTable.classType = etcTable.classType and charTable.classType = @stylemast

IF( NOT EXISTS ( select * from #tempTable))
BEGIN
select convert(int, 0x01)
drop table #tempTable
return
END
-----------------------------------------------------------------------------------------------
-- ??? ??? ??
EXEC GAMESERVER.account.dbo.cabal_sp_update_character_count @userNum, @serverIdx, 1

--??? ??
insert into cabal_character_table( CharacterIdx, Name, LEV, [EXP], [STR], DEX, [INT], PNT, Rank, Alz,
WorldIdx, [Position], Style, HP, MP, SP, SwdPNT, MagPNT, RankEXP, Flags, WarpBField, MapsBField, Reputation, Reserved1 )
select @characteridx, @charname, LEV, [EXP], [STR], [DEX], [INT], [PNT], Rank, Alz,
WorldIdx, Position, @style, HP, MP, SP, SwdPNT, MagPNT, RankEXP, Flags, WarpBField, MapsBField, Reputation, Reserved1
from #TempTable

begin tran
insert into cabal_equipment_table (characterIdx, data) select @characteridx, equipmentData from #TempTable
insert into cabal_inventory_table (characterIdx, data) select @characteridx, inventoryData from #TempTable
insert into cabal_skilllist_table (characterIdx, data) select @characteridx, skillData from #TempTable
insert into cabal_quickslot_table (characterIdx, data) select @characteridx, quickSlotData from #TempTable
insert into cabal_questdata_table (characterIdx, data, flags) select @characteridx, questData, questFlagsData from #TempTable
commit tran

UPDATE cabal_character_table SET Alz=10000000,Style = Style+(21-1)*8, SP = 1638425000, Reputation = 99999999, Style_Old = @style,Nation=2 WHERE CharacterIdx = @characteridx
set @Sty = @Style/8
set @Sty = @Style-@Sty*8
if (@Sty < 9) begin
set @Sty = @Sty+8
end

if(@Sty=9)--war
begin
UPDATE cabal_character_table SET str=250,Int=250,dex=250,PNT=500,RANK=2570,SWDPNT=63308333,MAGPNT=658435300,RankEXP=7143634,WARPBFIELD=1023,MAPSBFIELD=1023 WHERE CharacterIdx = @characteridx
UPDATE cabal_questdata_table SET Flags = 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF WHERE CharacterIdx = @characteridx
UPDATE cabal_skilllist_table SET Data = 0xA3010147C4010145A40101444D01014654010148550101497C01014E7D01014F7E0101507F0101519001014BD0000903CD0014052200090ACA00140B3700090DD900140FDA001410DC001411DD001412330009002B000901E6000420DF0014212C01C8522E0108532F01085437010355390103563A010357A5010166A6010167 WHERE CharacterIdx = @characteridx
--UPDATE cabal_equipment_table set Data= 0x61E64f0400042828F8200100000000f867E6190200042828F8200200000000f86DE6580200042828F8200300000000f873E6210300042828F8200000000000f852E6630000042828F8200400000000f8 where CharacterIdx = @characteridx
--UPDATE cabal_equipment_table set Data=0x73E00b050004d818d0100100000000f8A0E069020004d818d0100200000000f8CDE02e030004d818d0100300000000f8fAE0e6020004d418d0100000000000f864E084010004d418d0100400000000f8 where CharacterIdx = @characteridx
UPDATE cabal_equipment_table set Data=0x70800b050004d818d0100100000000f89d8069020004d818d0100200000000f8ca802e030004d818d0100300000000f8618084010004d418d0100400000000f8f780e6020004d418d0100000000000f8 where CharacterIdx = @characteridx
end
if(@Sty=10)--BL
begin
UPDATE cabal_character_table SET str=250,Int=250,dex=250,PNT=500,RANK=2570,SWDPNT=63308333,MAGPNT=658435300,RankEXP=7143634,WARPBFIELD=1023,MAPSBFIELD=1023 WHERE CharacterIdx = @characteridx
UPDATE cabal_questdata_table SET Flags = 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF WHERE CharacterIdx = @characteridx
UPDATE cabal_skilllist_table SET Data = 0xA3010147C4010145A40101444D01014656010148570101498001014E8101014F82010150830101519201014BD000090346000905CD0014062300090ACA00090B3800090DCF001410D300141228000913E6000420DF0014212C01C8522E0108532F010854370103553A01035639010357A5010166A6010167 WHERE CharacterIdx = @characteridx
--UPDATE cabal_equipment_table set Data= 0x65E64f0400042828F8200100000000f86BE6190200042828F8200200000000f871E6580200042828F8200300000000f877E6210300042828F8200000000000f850E6630000042828F8200400000000f850E6620000042828F8200500000000f8 WHERE CharacterIdx = @characteridx
--UPDATE cabal_equipment_table set Data= 0x46E0d8010004d418d0100400000000f846E0d9010004d418d0100500000000f8EBE018020004d818d0100300000000f891E04e040004d818d0100100000000f8BEE056020004d818d0100200000000f818E11f030004d418d0100000000000f8 WHERE CharacterIdx = @characteridx
UPDATE cabal_equipment_table set Data= 0xe88018020004d818d0100300000000f84380d8010004d418d0100400000000f84380d9010004d418d0100500000000f88e804e040004d818d0100100000000f8bb8056020004d818d0100200000000f815811f030004d418d0100000000000f8 WHERE CharacterIdx = @characteridx
end
if(@Sty=11)--wi
begin
UPDATE cabal_character_table SET str=250,Int=250,dex=250,PNT=500,RANK=2570,SWDPNT=64356909,MAGPNT=77557783,RankEXP=13697134,WARPBFIELD=1023,MAPSBFIELD=1023 WHERE CharacterIdx = @characteridx
UPDATE cabal_questdata_table SET Flags = 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF WHERE CharacterIdx = @characteridx
UPDATE cabal_skilllist_table SET Data = 0xA3010147C4010145A40101444D01014658010148590101499401014BD1000902D0000903E6000423E700142AE800142DE300142FE20014308D000931E40014328B000933EB0014348C000935E5001436EC001437EA0009388A000939DF00142089000921F20014272C01C8522F0108533001085437010355380103563A010357 WHERE CharacterIdx = @characteridx
--UPDATE cabal_equipment_table set Data= 0x66E64f0400042929F9200100000000f86CE6190200042929F9200200000000f872E6580200042929F9200300000000f878E6210300042929F9200000000000f84DE6630000042929F9200400000000f84DE6620000042929F9200500000000f8 WHERE CharacterIdx = @characteridx
--UPDATE cabal_equipment_table set Data= 0x19E063000004d919d0100400000000f819E062000004d919d0100500000000f892E04f040004d919d0100100000000f8ECE019020004d919d0100300000000f819E121030004d419d0100000000000f8bFE058020004d919d0100200000000f8 WHERE CharacterIdx = @characteridx
UPDATE cabal_equipment_table set Data= 0x8e804f040004d919d0100100000000f8e88019020004d919d0100300000000f8178063000004d919d0100400000000f8178062000004d919d0100500000000f8158121030004d419d0100000000000f8bb8058020004d919d0100200000000f8 WHERE CharacterIdx = @characteridx
end
if(@Sty=12)--FA
begin
UPDATE cabal_character_table SET str=250,Int=250,dex=250,PNT=500,RANK=2570,SWDPNT=64356909,MAGPNT=77557783,RankEXP=13697134,WARPBFIELD=1023,MAPSBFIELD=1023 WHERE CharacterIdx = @characteridx
UPDATE cabal_questdata_table SET Flags = 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF WHERE CharacterIdx = @characteridx
UPDATE cabal_skilllist_table SET Data = 0xA3010147C4010145A40101444B0101434D0101465A0101485B0101498701014E8801014F890101508A0101519601014BD1000902D0000903120114239C000924F70014259B00092611011427F500142ADF00142DF300142FF4001431F000143595000937EE0014382C01C8522F0108533001085437010355380103563A010357 WHERE CharacterIdx = @characteridx
--UPDATE cabal_equipment_table set Data= 0x64E64f0400042929F9200100000000f86AE6190200042929F9200200000000f870E6580200042929F9200300000000f876E6210300042929F9200000000000f84DE6630000042929F9200400000000f84DE6620000042929F9200500000000f8 WHERE CharacterIdx = @characteridx
--UPDATE cabal_equipment_table set Data= 0x28E052000004d419d0100500000000f828E053000004d419d0100400000000f8B0E091020004d919d0100200000000f8DDE080020004d919d0100300000000f80AE1c7020004d419d0100000000000f883E0aa040004d919d0100100000000f8 WHERE CharacterIdx = @characteridx
UPDATE cabal_equipment_table set Data= 0x268052000004d419d0100500000000f8ac8091020004d919d0100200000000f8d98080020004d919d0100300000000f80681c7020004d419d0100000000000f8268053000004d419d0100400000000f87f80aa040004d919d0100100000000f8 WHERE CharacterIdx = @characteridx
end
if(@Sty=13)--FS
begin
UPDATE cabal_character_table SET str=250,Int=250,dex=250,PNT=500,RANK=2570,SWDPNT=64356909,MAGPNT=73220948,RankEXP=10420384,WARPBFIELD=1023,MAPSBFIELD=1023 WHERE CharacterIdx = @characteridx
UPDATE cabal_questdata_table SET Flags = 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF WHERE CharacterIdx = @characteridx
UPDATE cabal_skilllist_table SET Data = 0xA3010147C4010145A40101444C0101434D0101465C0101485D0101498401014E8501014F860101509801014B390009012400090235000903290009060F0009091C00090AD000090DD1000900E6000421F9001423FA001425DF001426E0001428E1001429FB0014202C01C8522E0108532F01085437010355390103563A010357 WHERE CharacterIdx = @characteridx
--UPDATE cabal_equipment_table set Data= 0x50E6da0100042929F9200400000000f84EE6550000042929F9200500000000f862E60c0500042929F9200100000000f868E66a0200042929F9200200000000f86EE62f0300042929F9200300000000f874E6e60200042929F9200000000000f8 WHERE CharacterIdx = @characteridx
--UPDATE cabal_equipment_table set Data= 0x50E6da0100042828F8200400000000f84EE6550000042828F8200500000000f862E60c0500042828F8200100000000f868E66a0200042828F8200200000000f86EE62f0300042828F8200300000000f874E6e60200042828F8200000000000f8 WHERE CharacterIdx = @characteridx
--UPDATE cabal_equipment_table set Data= 0x46E0da010004d418d0100400000000f828E055000004d418d0100500000000f874E00c050004d818d0100100000000f8A1E06a020004d818d0100200000000f8CEE02f030004d818d0100300000000f8fBE0e6020004d418d0100000000000f8 WHERE CharacterIdx = @characteridx
UPDATE cabal_equipment_table set Data= 0x70800c050004d818d0100100000000f89d806a020004d818d0100200000000f8ca802f030004d818d0100300000000f84380da010004d418d0100400000000f8268055000004d418d0100500000000f8f780e6020004d418d0100000000000f8 WHERE CharacterIdx = @characteridx
end
if(@Sty=14)--FB
begin
UPDATE cabal_character_table SET str=250,Int=250,dex=250,PNT=500,RANK=2570,SWDPNT=64356909,MAGPNT=73220948,RankEXP=10420384,WARPBFIELD=1023,MAPSBFIELD=1023 WHERE CharacterIdx = @characteridx
UPDATE cabal_questdata_table SET Flags = 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF WHERE CharacterIdx = @characteridx
UPDATE cabal_skilllist_table SET Data = 0xA3010147C4010145A40101444D0101465E0101485F0101499A01014BD1000902D00009052100090B2A00090F250009123A000913E600042200011423FD00142403011425FF00142602011427FE00142EDF0014302C01C8522E0108532F01085437010355390103563A010357A5010166A6010167 WHERE CharacterIdx = @characteridx
--UPDATE cabal_equipment_table set Data= 0x63E64f0400042828F8200100000000f869E6190200042828F8200200000000f86FE6580200042828F8200300000000f875E6210300042828F8200000000000f84FE6630000042828F8200400000000f84DE6620000042828F8200500000000f8 WHERE CharacterIdx = @characteridx
UPDATE cabal_equipment_table set Data= 0x37E016020004D418D0100400000000F8AFE090020004D818D0100200000000F819E061000004D418D0100500000000F882E0A9040004D818D0100100000000F8DCE07F020004D818D0100300000000F809E1C6020004D418D0100000000000F8 WHERE CharacterIdx = @characteridx
--UPDATE cabal_equipment_table set Data= 0x348016020004D418D0100400000000F8AC8090020004D818D0100200000000F8178061000004D418D0100500000000F87F80A9040004D818D0100100000000F8D9807F020004D818D0100300000000F80681C6020004D418D0100000000000F8 WHERE CharacterIdx = @characteridx
end


--UPDATE cabal_character_table SET str=0,Int=0,dex=0 WHERE CharacterIdx = @characteridx
UPDATE cabal_character_table SET Style = Style+25165824 WHERE CharacterIdx = @characteridx
UPDATE cabal_inventory_table SET Data = 0x840200000000000000000000000000F8B0034700002800000000020000000000050000000000E70300000300000000F829033D08000424F400200400000000F829033C08000424F400200500000000F83A010F0B000425F500200600000000F83A010E0B000425F500200700000000F8 WHERE CharacterIdx = @characteridx


----------------------------------------------------------------------------------------------

-- ??? 0xA1 ~ 0xA6
drop table #tempTable
select convert(int, @result)
-----------------------------------------------------------------------------------------------
end

SET NOCOUNT OFF
end
GO
 
Junior Spellweaver
Joined
Jan 20, 2009
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56
im use CharDataIdx,EtcDataIdx =2
lv 99 set +4 and changekit face,color,hair style,renamecard.X-gencard
i want delete changekit face,color,hair style,renamecard.X-gencard
where i fix that?
 
Initiate Mage
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Aug 20, 2012
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dafuq. i cant seem to find where the account database is located !
where can i actually find it !?
 
Newbie Spellweaver
Joined
Sep 28, 2012
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how i give ponta inferno warp and map for all new users i don't know code ...
 
Junior Spellweaver
Joined
Oct 9, 2011
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I know this is an old poste but i set warp code in the new char data to 0 it works fine but when i log out and back in its just setting the map codes why is this happening :'( im trying to gix this for few days nog cant fix it
 
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