void MobsPacket::moveMob(Player* player, Mob* mob ,vector <Player*> players, unsigned char* pack, int pla){
Packet packet = Packet();
packet.addHeader(0x9C);
packet.addInt(mob->getID());
packet.addShort(getShort(pack+4));
packet.addByte(1);
packet.addInt(mob->getMP());
packet.packetSend(player);
packet = Packet();
packet.addHeader(0x97);
packet.addInt(mob->getID());
packet.addByte(0);
packet.addInt(0xFF);
packet.addByte(0);
packet.addBytesHex(pack+17, pla-17);
packet.sendTo(player, players, 0);
packet = Packet();
packet.addHeader(0x9C);
packet.addInt(mob->getID());
packet.addShort(getShort(pack+4));
packet.addByte(1);
packet.addInt(mob->getMP());
packet.sendTo(player, players, 0);
}