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[RELEASE] Latest Codex Src

Initiate Mage
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friend exchanged ips contained the same error. hamachi installed to test all ips changed again , same error. you know the command line that is all ips warz.sln ? (studio ).
 
Newbie Spellweaver
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Hi Regazone Famly
ı m error thx :)



ı m ip address check and api :)
 
Initiate Mage
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How i can Launch the studio i don't have a launcher for launch the Studio like that Someone can give me a link?
 
Newbie Spellweaver
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Anyone can help me?
I have this error:

Sem Título-1 - [RELEASE] Latest Codex Src - RaGEZONE Forums
 

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hmm i cant get this to compile keep getting can not find dbghelp.h and crap. ive added libs and includes. and ive located the file physically so i know its there but its saying its not where its looking but it clearly is

EDIT
got that all sorted now is there no first person view in this source or something?
cuz i cant seem to go into first person view
 
Last edited:
Initiate Mage
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Help Me






 
Last edited:
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can anyone point me in the right direction of editing skill costs visually? ive looked in FrontEndWarZ.cpp and nothing all..i even went as far as looking in UserProfile.cpp because of this line in FrontEndWarZ.cpp which should be the cost but isnt
var[5].SetUInt(gUserProfile.ShopSkillCosts[0]); from this

Code:
	{
		// addSkillInfo(id:uint, name:String, desc:String, icon:String, iconBW:String, cost:uint)
		Scaleform::GFx::Value var[6];
		char tmpStr[64];
		for(int i=0; i<34; ++i)
		{
			var[0].SetUInt(i);
			sprintf(tmpStr, "SkillName%d", i);
			var[1].SetString(gLangMngr.getString(tmpStr));
			sprintf(tmpStr, "SkillDesc%d", i);
			var[2].SetString(gLangMngr.getString(tmpStr));
			char iconPath[512];
			sprintf(iconPath, "$Data/Menu/skillIcons/Skill%d.dds", i);
			var[3].SetString(iconPath);
			char iconPathBW[512];
			sprintf(iconPathBW, "$Data/Menu/skillIcons/Skill%dBW.dds", i);
			var[4].SetString(iconPathBW);
			var[5].SetUInt(gUserProfile.ShopSkillCosts[i][0]);
			gfxMovie.Invoke("_root.api.addSkillInfo", var, 6);
		}
	}
 
Newbie Spellweaver
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Erro apos copilar EclipseStudio alguem sabe oque é ?


Error after copilar EclipseStudio someone know WHAT is ?
 
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im pretty sure the sql is the actual price. ive alrdy edited that im looking into how to edit the client visual price which should be in FrontEndWarZ.cpp but its not
It's in the SQL, visually. Look in the table DBO.SkillData or something along those lines. That edits both the actual price and visual price.

edit: ayyy lmao 901st post.
 
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It's in the SQL, visually. Look in the table DBO.SkillData or something along those lines. That edits both the actual price and visual price.

edit: ayyy lmao 901st post.

yeah i just figured that out did alot of searching on here and found nothing to do with this source. so it just took along time. but ty sir. now others will know how to do it if they read also
 
Newbie Spellweaver
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hello friends, i have doubt what to do with it, and how I do, because I was using base date other warz the same sorce, so that no ta dropping loot on the map and I already checked all the ips and they are correct, if I have to use that anyone explain how, what the database under which name and where to run each query that ai ta, if someone explain I thank a lot. :)

ragezoneblows - [RELEASE] Latest Codex Src - RaGEZONE Forums
 
Newbie Spellweaver
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Help Me Please

ragezoneblows - [RELEASE] Latest Codex Src - RaGEZONE Forums


Code:
--- Log started at Wed Dec 23 11:24:50 2015

000000.068| Checking for D3D11
000000.086| Game Version: Infestation: Survivor Stories v1.1.5  (build: Dec 21 2015 23:37:38) - final
000000.086| Available memory: 3982 MB
000000.126| r3dFS: version:December 21, 2015 18:31, 31307 files
000000.239| r3dFile: can't open local.ini
000000.239| Can't open file "local.ini"
000000.239| readGameOptionsFile: couldn't open both gameSettings.ini and C:\Users\L\AppData\Local\Arktos\WarZ\gameSettings.ini! Using defaults.
000000.239| Selected resolution from desktop dimensions: 1366x768
000000.241| writeGameOptionsFile: Saving settings to C:\Users\L\Documents\Arktos\WarZ\gameSettings.ini
000000.248| readInputMap: couldn't open both inputMap.xml and C:\Users\L\AppData\Local\Arktos\WarZ\inputMap.xml! Using defaults.
000000.249| writeInputMap: Saving settings to C:\Users\L\Documents\Arktos\WarZ\inputMap.xml
000000.249| userSettings: couldn't open both userSettings.xml and C:\Users\L\AppData\Local\Arktos\WarZ\userSettings.xml! Using defaults.
000000.249| userSettings: Saving settings to C:\Users\L\Documents\Arktos\WarZ\userSettings.xml
000000.250| SOUND: initializing sound system
000000.258| SOUND: '1' sound drivers found
000000.279| SOUND: sound caps = 0xF8, speakermode= 2
000000.279| SOUND: sound driver 'Speakers (Realtek High Definition Audio)'
000000.336| SOUND: sound system ready
000000.336| FMOD: LoadSoundEffects: Loading from Data\Sounds\Sounds.fev
000002.362| Starting voice
000002.362|  VoipLog:[4] 2015-12-23 11:24:52.703640|INFO    |              |   | TeamSpeak 3 Client 3.0.2 (2012-07-19 10:50:53) SDK
000002.376|  VoipLog:[3] 2015-12-23 11:24:52.716641|DEBUG   |Direct Sound  |   | setting timer resolution to 1ms
000002.399|  Playback device: Speakers (Realtek High Definition Audio) (default)
000002.400|  Capture device: Microphone (Realtek High Definition Audio) (default)
000002.406| Input Devices enabled: Mouse, Keyboard
000002.413| VMEM As seen through DDRaw: 64
000002.413| VMEM As seen through WMI: 0
000002.413| Setting mode:  1366x768x32 Flags=0
000002.413| Could not initialize NVApi.
000002.413| 
000002.413|  Adapter: Intel(R) HD Graphics 4000
000002.413|   igdumdim32.dll 9.18.10.3071
000002.413|  Monitor: \\.\DISPLAY1 (1366x768)
000002.421|  r3dRenderLayer::SetMode(x=1366,y=768,bpp=32,windowed=0,hz=60)
000002.422|  Creating d3d device
000002.493|  GPU supports D3DQUERYTYPE_TIMESTAMP
000002.493|  GPU supports D3DQUERYTYPE_TIMESTAMPFREQ
000002.493|  D3D hack support = NullRT: 1, hwPCF: 1, IntZ: 1, ResZ: 1
000002.493|  We have 1687 MB texture memory
000002.624|  r3dFont: Creating Verdana 10pt
000002.624|  r3dFont: Finished creating Verdana 10pt
000002.625| Loading shaders...
000003.413| Finished loading shaders (0.788616 sec)!
000003.472| Started background thread: 3644
000003.517| Creating dynamic buffer of size 1.00 MB
000003.517| Creating dynamic buffer of size 0.09 MB
000003.595| Creating dynamic buffer of size 0.15 MB
000003.595| r3dFont: Creating Tahoma 12pt
000003.598| r3dFont: Finished creating Tahoma 12pt
000003.598| r3dFont: Creating Verdana 10pt
000003.598| r3dFont: Finished creating Verdana 10pt
000003.872| Creating render targets
000003.872| CreateDynamicEnvMap: creating of size 512x512x6000003.886| r3dFont: Creating Verdana 8pt
000003.887| r3dFile: can't open data/fonts/verdana_8_0.tga
000003.894| r3dFont: Finished creating Verdana 8pt
000004.162| Loaded 12 of 12 grass settings locations from the glist file
000004.277| Loaded 12 grass settings files
000007.284| SetHomeDir: Levels\WZ_FrontEndLighting
000007.285| We have 1498 MB texture memory
000008.252| r3dFile: can't open Levels\WZ_FrontEndLighting/wind.cfg
000008.263| Loading 'Levels\WZ_FrontEndLighting/LevelSettings.xml'
000008.363| r3dFile: can't open data/shaders/texture/cclut3d/cameradrone.dds
000008.363| Loading sky texture: Data/SkyDome/wz_night_02c.dds
000008.805| Loading sky texture: Data/SkyDome/wz_night_02b.dds
000009.426| Unloaded 0.0 MB STATIC decal textures
000009.426| Unloaded 0.0 MB DYNAMIC decal textures
000009.427| Loading decal library Data\Decals\library.xml.
000009.427| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.
000009.440| Loaded 0.0 MB STATIC decal textures
000009.529| Loaded 0.8 MB DYNAMIC decal textures
000009.531| LoadLevel_MatLibs...
000009.531| LoadLevel_Objects...
000012.897| LoadGrassLib()...
000013.043| g_pGrassMap->Load...
000013.043| Loaded grass for 0.00 seconds000013.043| LoadLevel_MatLibs...
000014.412| Building skeleton cache..000014.476| 
000014.476| Building obstacles cache..000014.476| 
000014.476| done.
000014.476| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'
000014.476| r3dFile: can't open Levels\WZ_FrontEndLighting\collections\elements.bin
000014.476| COLLECTIONS: Could not open 'Levels\WZ_FrontEndLighting\collections\elements.bin'
000014.476| CollectionsManager::Init: populating 0 objects... 000014.476| done in 0.00 seconds
000014.476| World loaded
000014.476| Total load time: 6.33
000028.807| r3dFile: can't open data/objectsdepot/characters/Textures\aaasdwwweee.dds
000028.810| r3dFile: can't open data/objectsdepot/characters/textures/aaasdwwweee.dds
000028.851| r3dNetwork: Creating client
000028.872|  IP: 192.168.1.21
000028.872| r3dNetwork: connecting
000028.924| Acquired base profile data for 21.643642
000029.159| writeGameOptionsFile: Saving settings to C:\Users\L\Documents\Arktos\WarZ\gameSettings.ini
000029.217| Creating dynamic buffer of size 0.02 MB
000072.856| SaveCustomSettings: using file C:\Users\L\Documents\Arktos\WarZ\CustomSettings.ini
000072.873| writeGameOptionsFile: Saving settings to C:\Users\L\Documents\Arktos\WarZ\gameSettings.ini
000075.488| SaveCustomSettings: using file C:\Users\L\Documents\Arktos\WarZ\CustomSettings.ini
000075.506| writeGameOptionsFile: Saving settings to C:\Users\L\Documents\Arktos\WarZ\gameSettings.ini
000077.394| r3dNetwork: Creating client
000077.412|  IP: 192.168.1.21
000077.412| r3dNetwork: connecting
000088.882| r3d: device is lost
000109.033| r3dapp: SysCmd: f120
000109.036| d3d: starting to reset device
000109.065| released
000109.201| reseted
000109.238| r3dFile: can't open data/objectsdepot/characters/textures/aaasdwwweee.dds
000111.166| restored (1). reset ok
000114.885| r3dNetwork: Deinitialize
000114.959| r3dNetwork: Creating client
000114.977|  IP: 192.168.1.21
000114.977| r3dNetwork: connecting
000115.066| r3dNetwork: external ip: 134.196.72.115:63739
000115.066| connected to master server peer00
000124.902| r3dNetwork: Deinitialize
000126.122| writeGameOptionsFile: Saving settings to C:\Users\L\Documents\Arktos\WarZ\gameSettings.ini
000145.154| MatLib: there is no material data/objectsdepot\weapons\Materials\awp_Body_stickerbomb379.mat
 (Loading mesh data/objectsdepot/weapons/awp_stickerbomb.sco)
000145.300| MatLib: there is no material data/objectsdepot\weapons\Materials\awp_Body_stickerbomb99983406.mat
 (Loading mesh data/objectsdepot/weapons/awp_stickerbomb.sco)
000147.310| writeGameOptionsFile: Saving settings to C:\Users\L\Documents\Arktos\WarZ\gameSettings.ini
000174.803| r3dNetwork: Creating client
000174.821|  IP: 192.168.1.21
000174.821| r3dNetwork: connecting
000174.897| r3dNetwork: external ip: 134.196.72.115:62369
000174.897| connected to master server peer00
000176.733| obj_Zombie::FreePhysSkeletonCache:000176.733| done in 0.00 seconds
000176.740| r3dNetwork: Deinitialize
000176.902| r3dNetwork: Creating client
000176.921|  IP: 192.168.1.21
000176.921| r3dNetwork: connecting
000206.946| r3dNetwork: Deinitialize
000250.494| obj_Zombie::FreePhysSkeletonCache:000250.494| done in 0.00 seconds
000250.525| Deleting render targets
000250.531| r3dBackgroundTaskDispatcher::Close
000250.531| Exiting background thread: 3644
000250.906| 
000250.908| r3dTexture::~r3dTexture: rogue texture 'data/grass/wz_smallstone_01_d.dds' - escaped usual deleting procedures
000250.908| r3dTexture::~r3dTexture: rogue texture 'data/grass/cali_des_bushs_01_d.dds' - escaped usual deleting procedures
000250.908| r3dTexture::~r3dTexture: rogue texture 'data/grass/test_flower_02_d.dds' - escaped usual deleting procedures
000250.908| r3dTexture::~r3dTexture: rogue texture 'data/grass/test_flower_01_d.dds' - escaped usual deleting procedures
000250.908| r3dTexture::~r3dTexture: rogue texture 'data/grass/wz_newgrass_01_d.dds' - escaped usual deleting procedures
000250.908| r3dTexture::~r3dTexture: rogue texture 'data/grass/test_flower_02_dry_d.dds' - escaped usual deleting procedures
000250.908| r3dTexture::~r3dTexture: rogue texture 'data/decals/icecrack_01_n.dds' - escaped usual deleting procedures
000250.908| r3dTexture::~r3dTexture: rogue texture 'data/decals/icecrack_01_d.dds' - escaped usual deleting procedures
000250.908| r3dTexture::~r3dTexture: rogue texture 'data/decals/blood_splat_compose01_normal.dds' - escaped usual deleting procedures
000250.909| r3dTexture::~r3dTexture: rogue texture 'data/decals/blood_splat_compose01_diffuse.dds' - escaped usual deleting procedures
000250.909| r3dTexture::~r3dTexture: rogue texture 'data/shaders/texture/cclut3d/cameradrone.dds' - escaped usual deleting procedures
000250.909| r3dTexture::~r3dTexture: rogue texture 'data/shaders/texture/cclut3d/default.dds' - escaped usual deleting procedures
000250.909| r3dTexture::~r3dTexture: rogue texture 'data/shaders/texture/cclut3d/c1_night_01.dds' - escaped usual deleting procedures
000250.909| WARNING: pd3ddev have 21 reference counts
000251.012| Shutting down voice
000251.013|  VoipLog:[5] 2015-12-23 11:29:01.359862|DEVELOP |Windows Audio Session|   | DeviceDeleteList::waitForDeletes - enter
000251.013|  VoipLog:[5] 2015-12-23 11:29:01.359862|DEVELOP |Windows Audio Session|   | DeviceDeleteList::waitForDeletes - leave
000251.229|  VoipLog:[5] 2015-12-23 11:29:01.576875|DEVELOP |Windows Audio Session|   | DeviceDeleteList::waitForDeletes - enter
000251.229|  VoipLog:[5] 2015-12-23 11:29:01.576875|DEVELOP |Windows Audio Session|   | DeviceDeleteList::waitForDeletes - leave
000251.369| r3dNetwork: Deinitialize
 
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as i said in your help thread look at all your ips for client and server and set to 127.0.0.1 you have your server listening on 2 ips and client is trying to connect to a completely different ip it should all be the same ip or domain name
 
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