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WZ v83 Nautilus Map.wz Glitch

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Newbie Spellweaver
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Hello everyone!

I was navigating through Map.wz, and I stumbled upon Nautilus (120000000).

Here is the Map render from HaRepacker : . If you carefully check on the top right of the map, you will see this:

A weird gray square. I went ahead to see if it was just a rendering bug and I found the asset:
Code:
Map.wz => Obj => acc9.img => nautilus => peri => 13 => 0

It does not seem to be a bug, as Nautilus really places a reference to that specific asset. (Have in mind that the correct asset # shouldn't have been 13, but 10 instead).

What is the cause to this?



I found the answer.

Original HaRepacker loads the first 7 layers:
Code:
for (int i = 0; i < 7; i++)


There is 8 layers:
Code:
for (int i = 0; i <= 7; i++)
 
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