- Joined
- Feb 24, 2009
- Messages
- 590
- Reaction score
- 63
Re: [Development] Project VANADIS
It probably will. There's always that one idiot who thinks he's "helping" the community by giving leechers something they can't handle. It would be nice to see some devs get this and make some awesome additions to flyff with this though.
Only the leechers benefit from that, and most of them are too stupid to open a .zip file. If it gets leaked, all the devs /ragehate the person that leaks it. If it's distributed properly, it shouldn't ever get leaked so only people who know what they're doing will have the files. That'll keep 1,000+ servers from popping up from script kiddies who googled "how to compile a program in Visual studio 2008".
LOL now that's funny ****. If this ever gets cracked i suggest the person who has done so to only release to developers. To be honest o hope it gets cracked and the good developers create something unique and special putting gala and aeonsoft in the **** for being so stupid. If the source ever got released then it would be like 50x releases in the release section for "new" emulators with suttle differences. Good luck you guys. I suppose eventually it would get released anyway through being sold/given to the wrong person.
It probably will. There's always that one idiot who thinks he's "helping" the community by giving leechers something they can't handle. It would be nice to see some devs get this and make some awesome additions to flyff with this though.
TyRoXx said:My proposal (or what I would do in your place): Release it to the public before it leaks somehow. Everyone will benefit from this solution.
Only the leechers benefit from that, and most of them are too stupid to open a .zip file. If it gets leaked, all the devs /ragehate the person that leaks it. If it's distributed properly, it shouldn't ever get leaked so only people who know what they're doing will have the files. That'll keep 1,000+ servers from popping up from script kiddies who googled "how to compile a program in Visual studio 2008".

